us.ihmc.graphics3DAdapter.jme
Class AWTPanelsTest

java.lang.Object
  extended by com.jme3.app.Application
      extended by com.jme3.app.SimpleApplication
          extended by us.ihmc.graphics3DAdapter.jme.AWTPanelsTest
All Implemented Interfaces:
com.jme3.system.SystemListener

public class AWTPanelsTest
extends com.jme3.app.SimpleApplication

Sample 4 - how to trigger repeating actions from the main update loop. In this example, we make the player character rotate.


Field Summary
 
Fields inherited from class com.jme3.app.SimpleApplication
INPUT_MAPPING_CAMERA_POS, INPUT_MAPPING_EXIT, INPUT_MAPPING_HIDE_STATS, INPUT_MAPPING_MEMORY
 
Constructor Summary
AWTPanelsTest()
           
 
Method Summary
static void main(java.lang.String[] argv)
           
 void simpleInitApp()
           
 void simpleUpdate(float tpf)
           
 
Methods inherited from class com.jme3.app.SimpleApplication
getFlyByCamera, getGuiNode, getRootNode, initialize, isShowSettings, setDisplayFps, setDisplayStatView, setShowSettings, simpleRender, start, update
 
Methods inherited from class com.jme3.app.Application
createCanvas, destroy, enqueue, gainFocus, getAssetManager, getAudioRenderer, getCamera, getContext, getGuiViewPort, getInputManager, getListener, getRenderer, getRenderManager, getStateManager, getTimer, getViewPort, handleError, isPauseOnLostFocus, loseFocus, requestClose, reshape, restart, setAssetManager, setPauseOnLostFocus, setSettings, setTimer, start, startCanvas, startCanvas, stop, stop
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

AWTPanelsTest

public AWTPanelsTest()
Method Detail

simpleInitApp

public void simpleInitApp()
Specified by:
simpleInitApp in class com.jme3.app.SimpleApplication

simpleUpdate

public void simpleUpdate(float tpf)
Overrides:
simpleUpdate in class com.jme3.app.SimpleApplication

main

public static void main(java.lang.String[] argv)