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Packages that use Graphics3DAddMeshDataInstruction | |
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us.ihmc.graphics3DAdapter.graphics |
Uses of Graphics3DAddMeshDataInstruction in us.ihmc.graphics3DAdapter.graphics |
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Methods in us.ihmc.graphics3DAdapter.graphics that return Graphics3DAddMeshDataInstruction | |
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Graphics3DAddMeshDataInstruction |
Graphics3DObject.addArcTorus(double startAngle,
double endAngle,
double majorRadius,
double minorRadius)
Creates an ArcTorus centered on the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addArcTorus(double startAngle,
double endAngle,
double majorRadius,
double minorRadius,
AppearanceDefinition arcTorusApp)
Creates an ArcTorus centered on the current coordinate system with the specified appearance. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addCone(double height,
double radius)
Adds a cone with the given height and radius centered on the origin of the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addCone(double height,
double radius,
AppearanceDefinition coneApp)
Adds a cone with the given height, radius and appearance centered on the origin of the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addCube(double lx,
double ly,
double lz)
Adds a solid black cube with the specified dimensions centered around the origin of the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addCube(double lx,
double ly,
double lz,
AppearanceDefinition cubeApp)
Adds a solid cube with the given dimensions and appearance centered on the origin of the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addCylinder(double height,
double radius)
Adds a soild cylinder with the given radius and height centered on the origin of the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addCylinder(double height,
double radius,
AppearanceDefinition cylApp)
Adds a soild cylinder with the given radius, height and appearance centered on the origin of the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addEllipsoid(double xRadius,
double yRadius,
double zRadius)
Adds a solid ellipsoid with the given radii centered on the origin of the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addEllipsoid(double xRadius,
double yRadius,
double zRadius,
AppearanceDefinition ellipsoidApp)
Adds a solid ellipsoid with the given radii and appearance centered on the origin of the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addExtrudedPolygon(java.util.List<javax.vecmath.Point2d> polygonPoints,
double height)
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Graphics3DAddMeshDataInstruction |
Graphics3DObject.addExtrudedPolygon(java.util.List<javax.vecmath.Point2d> polygonPoints,
double height,
AppearanceDefinition appearance)
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Graphics3DAddMeshDataInstruction |
Graphics3DObject.addGenTruncatedCone(double height,
double bx,
double by,
double tx,
double ty)
Adds a truncated cone with the given height, base width x, base width y, top width x, and top width y centered on the origin of the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addGenTruncatedCone(double height,
double bx,
double by,
double tx,
double ty,
AppearanceDefinition coneApp)
Adds a truncated cone with the given height, base width x, base width y, top width x, top width y, and appearance centered on the origin of the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addHemiEllipsoid(double xRad,
double yRad,
double zRad)
Adds a hemi ellipsoid with the given x, y and z radii centered on the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addHemiEllipsoid(double xRad,
double yRad,
double zRad,
AppearanceDefinition hEApp)
Adds a hemi ellipsoid with the given appearance and x, y and z radii centered on the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addMeshData(MeshDataHolder meshData,
AppearanceDefinition meshAppearance)
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Graphics3DAddMeshDataInstruction |
Graphics3DObject.addPolygon(AppearanceDefinition yoAppearance,
javax.vecmath.Point3d... polygonPoints)
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Graphics3DAddMeshDataInstruction |
Graphics3DObject.addPolygon(java.util.ArrayList<javax.vecmath.Point3d> polygonPoints)
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Graphics3DAddMeshDataInstruction |
Graphics3DObject.addPolygon(java.util.ArrayList<javax.vecmath.Point3d> polygonPoints,
AppearanceDefinition yoAppearance)
Creates a polygon centered at the current coordinate system with the given vertices. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addPolygon(javax.vecmath.Point3d[] polygonPoint)
Creates a polygon centered at the current coordinate system with the given vertices. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addPolygon(javax.vecmath.Point3d[] polygonPoints,
AppearanceDefinition yoAppearance)
Creates a polygon centered at the current coordinate system with the given vertices. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addPyramidCube(double lx,
double ly,
double lz,
double lh)
Creates a pyramid cube centered on the origin of the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addPyramidCube(double lx,
double ly,
double lz,
double lh,
AppearanceDefinition cubeApp)
Creates a pyramid cube with the specified appearance centered on the origin of the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addSphere(double radius)
Adds a solid sphere with the given radius centered on the origin of the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addSphere(double radius,
AppearanceDefinition sphereApp)
Adds a solid sphere with the given radius and appearance centered on the origin of the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addWedge(double lx,
double ly,
double lz)
Adds a solid wedge with the given dimensions centered on the origin of the current coordinate system. |
Graphics3DAddMeshDataInstruction |
Graphics3DObject.addWedge(double lx,
double ly,
double lz,
AppearanceDefinition wedgeApp)
Adds a solid wedge with the given dimensions and appearance centered on the origin of the current coordinate system. |
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